![]() OFX for Nuke, Fusion, Sony Vegas, or SCRATCH.Hover over the image above to see a before and after of the effect on this footage. I only tested it in Adobe After Effects so I can’t speak about how well it works in other hosts. I wonder if the plug-in works better on film footage than video footage. When you choose only Red, Green or Blue with the checkboxes in the Effect Controls panel, you don’t just see the luminance of that channel, but the whole channel is tinted red, green or blue. The plug-in is pretty fast.Īlso, the plug-in really requires more features, such as being able to view the red, green or blue channels by themselves. By combining the blur and sharpen settings though, I was able to get a good result. ![]() For example, there appeared to be no difference setting the Green Blur from anywhere between 1 and 39, but at 40, the footage began to blur. I had to crank up the values to about half way, around 40, for the degraining to take effect and then all of a sudden, the footage became really soft. The sliders can’t seem to decide if they want to be not sensitive enough or too sensitive. GenArts Monsters M_RemGrain does has the highly beneficial option of degraining per channel. Autodesk Flame, Inferno, Flint, and Smoke.Like I said, it was a delicate dance! After some tweaking of the settings, I was pretty happy with the result. The unsharp mask tools are nice however it was sharpening the noise as it was sharpening the footage. ![]() It works spatially, as there are no options to choose a reference frame. It seemed like it could not hone in on just the noise in the blue sky because there is no per channel noise reduction control. I found that it looked a lot better when median was turned off. So how did it work? Not too bad, but it’s quite a tedious dance that needs to be played between settings, as with many of these noise reduction plug-ins. One other option is the Use Mask checkbox, which opens some very robust masking options to isolate the area that you want to eliminate the noise. This Noise Limiter plug-in is one of the more robust denoising plug-ins on the market with about a dozen options: Input checkbox, Noise Level, Noise Sharpen, Median checkbox, Protect Edges, Edge Detail, Edge Intensity, Unsharp Intensity and Unsharp Radius. I’ve noticed that many CoreMelt plug-ins need to have the values set very low for a good result. That is my disclaimer!ĬoreMelt C2 Gadget Editors Tools Noise Limiter Each tool works differently with different settings and different capabailites. Now, each result will not match, but I was going for a similar look. MAGIC BULLET DENOISER 2 PREMIERE PRO WINDOWSI’ve even added new samples here to the plug-ins I have already covered (with the exception of Cinnafilm Dark Energy, which is Windows only). Therefore for the second article, I decided to change things up a bit and use the same piece of footage for each, so that you can compare the result. These plug-ins work in several different hosts, so chances are, if you’re looking for a noise or grain removal tool, there’s something here for you!Īfter writing up the first article in this series, Indepth: Noise/Grain Plug-ins for After Effects, Final Cut and Other NLEs, Part 1, I realized that the thing that was tripping me up the most was the fact that I didn’t have decent footage to compare. In this article I’ll focus on GenArts Monsters GT M_RemGrain, GenArts Sapphire S_Grain Remove, Noise Industries FxFactory Noise Reduction, PHYX Cleaner FastNoiseReduction, RE:Vision Effects De:Noise, Red Giant Magic Bullet Denoiser II and a few others. This is part 2 of the article on Noise Reduction Plug-ins.
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